Writers love it when you have a scene where you can naturally dump both important and general world building dialogue without it being too forced.
Writers love it when you have a scene where you can naturally dump both important and general world building dialogue without it being too forced.
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Foreshadowing! Probable minor typo in penultimate panel: “such a[n] inhospitable region”. 🙂
And there’s the door 😉
If this is about the tiny hallway from last time- that was intended to be a servant passage. Not the alcove she actually hid in- because she didn’t hide in it. She stayed in his blind spot the entire time till he reached an intersection where she found a door with the light on (shown in this page). She waited quietly for the guard to move on before she focused on the door. Some of this is very hard to show in panel without text, but I think the pacing and her being able to walk behind him and hiding behind him even as he spun around was a good enough clue that she didn’t need to duck into a corridor to avoid him. She just reached a destination.
Someone’s not gonna be happy. And that someone’s name begins with KAYLI.
Slave trading
no exp farming
Really like how your colouring and shine of Kaylin’s eyes came out in panel 2. Magnifique !
And that means the kingdom is full of high level players that are trying to get either drops from monsters or start a charging currency for exp parties